Game apparatus



Aug. 12, 1924.

sen/Aw PEN,

emf 76E H. FRASER GAME APPARATUS Filed Dec. 12 1925 Back FIVE 3Sheets-Sheet l inventor Aug. 12. 1924.- 1,505,071

H. FRASER GAME APPARATUS Filed Dec. 12, 1923 3 Sheets-Sheet 2 aack 5/!sun nae 11M515 WEid H. FRASER Aug. 12 1924.

s-Sheet 5 Filed Dec. 12 1923 Patented Aug. 12, 1924.

U ED A,' 5.1 QT IC rrnannarrnasnn, or lvrruivnaro tis, ,MINNESQIA.

l GAME APPARATUS.

Application filed December 12, 1923:. Serial No. 680,146.

ful-Improvementsin Game Appjaratus'glof which the following" is a"specification.

This. invention relates to certain new and useful improvements in gameapparatus, and

tus-that is chance controlled.'

The primary ob ect ofthe invention is to has particular reference to aame apparapr o'v-idea chance controlled game apparatus that will notonly serve'to provide highly enjoyable amusement to both" old' andyoung,

but which will, through the playing of-the same, familiarize the playersof the game with the various rules and regulations gover'ning automobile,traiiic in'a t'o'wn or-c-ity. 'j ,in to"'a' plurality of blocks orsquares 6, "bounded'bythe representations of a street vide a chancecontrolled motor vehlcle-traf- 1 Another object of the invention is toproiic game which embodies m v b game pieces pted to be moved-from apredate mined starting point to a predetermined finishing point, andduring; the movement or which such game pieces are subject to penaltiesin a realistic manner, whereby the-particula'r rules and regulationsgoverninglthel operation of motor Vehicles in'any town or city may bemost effectively impressed upon the minds o-f-the players, so tha't'=theplay-- ers will familiarize themselves with actual rules and regulationsfor personal 'benefit when actually operatingthe motor a vehicle in thecity or town.

Still anotherobject of the invention is to provide gamei'apparatus whichis" simple and cheapin construction, and capable of' i being easilyplayed to advantage; the gamefm'ahd 13,13nd in the3 b a d sh provisionpresenting substantially all penalties'that" l are actuall y presentedto adriver when op erating a motor Vehicle in a city or town,' wherebythe players are familiarized with these rules and regulations.

1 Other objects will appear as the nature of the invention is betterunderstood, and the same consists in the novel form, combination andarrangement of parts hereinafter more fully described, shown in theaccompanyirrg' drawings, and claimed.

In the drawings, whereinlike reference Characters a e corresponding partthroughout the er l view-s:

Figure 1 is a plan view, partly broken of the several players.

and H former spinner utilized for determining the number "ofspaces'moved by the game pieces igure'3is a iragmeiitai'v view, partlyin elevation an-dpartl in section, as well as drawn 'on' a larger scale,andl'llustrating one F form o f'providingj the board with street car,

- -Figure 4 isa side elevational View of one of; the game pieces.

'Referring more in detail to the drawings;

the' g-ame' boardf5, has its surface divided of'a city or town, whichstreets are indicatedat 7', and-intersecteach other at a plur lay; ofpoints The blocks 6 are also divided by the representations 'oialleys asat 8, and thfefseveral streets" are subdivided. into to 'the g'ame boarda realistic appearance,

andseveral curved and straiglit arrow lines 11 are provided ateaohinters'ection at 11',"t'o indicate the directions in which tra:E-.fi'cimay move so thatthe players maybe ad- {vised as" towhich directionsthe game pieces maybe moved in, -Each corner of the board 1s marked tolndica'testarting points and a finishing point as respectively indicatedat is made for'permitting four players to use -thegame. at the sametime, if desired, and the 'obyect' of'the game is to move the gamepiecei'rom a starting point at one corner of the board to "a finishingpoint at the diagonally opposite corner of the board, thepl'ayer'sulcceeding in accomplishing this first winnin'g'game.

- Printed'ln certain of the sectlons or spaces or the several. streetrepresentations and pro- 'g'ressingin' one direction at the right handside of said street are various indications ,of the location ofparticular buildings or placescontained in the city or town, such as thegarage 14:, penitentiary 15, and so forth.

At the same side of each of the streets and in certain other of thesections or spaces thereof are various forms of penalties or penaltyindications, such as the notations that a player will have to move hisgame piece back two sections or spaces for stopping in front of a hotel,as indicated at 16. The streets contain similar location and penaltyindications at the left hand sides of the street, progressing in theopposite direction, so that a player moving in one direction or theother may readily read such indications.

At the approach to each street intersection, and at the proper side ofthe street is a representation as at 17 of a stationary car with itsdoors open as in the act of taking on or letting off passengers, andbeside each representation of a. car 17 in the space aligned therewithis the particular penalty indication applicable to drivers of motorvehicles passing a car when taking on or letting off passengers. These 7representations of street cars may be printed upon the sur- 5 faces ofthe board along with representations as at 18 of the street car linesWhich are provided upon certain of the streets, but

as shown in Figure 3, the game may be given a more realistic appearanceby providing figures simulating a street car for application to theboard. In Figure 3, the street car 19' is mounted upon a suitable base20, having a rigid depending dowel pin 21 adapted for engagement in asuitable opening provided as at 22 in the game board 5, one of whichopenings is provided at the proper places at opposite sides of certainof the street intersections. In mounting the street cars in this mannerthey will not be readily displaced when the board is in use, but may beremoved when the game is til not being played.

Theinumber of street spaces or sections i that each player is to movehis game piece is preferably decided by a spinner, such as shown inFigure 2, comprising a suitable plate 23, upon which is centrallypivoted a rotary pointer 24, and upon the surface of which is providedradial sector shaped spaces 25, alternate ones of which are colored red,and the-remaining ones of which are colored green, numbers progressingfrom 1 to 6 being provided as at 26 within the sector shaped spaces 25.The rules of the game may provide that if the spinner stops on a linebetween two numbers, it will mean out of gas and that the car of thisparticular player will have to move backward or forward to the nearestgarage as the case may be, If the car or game piece of a particularplayer should stop on a space nearest the intersection which is beingapproached and the spinner pointer stop on a red number space, it willindicate that the inter-section trafiic signal is turned to a stopsignal position, and that this particular player accordingly loses histurn and cannot move until he succeeds in having the spinner pointerstop on a number provided in the green space. In the use of the game, itis necessary that the game piece of a particular player stop on a spacedirectly beside the street car in order to be subject to the penaltytherefor, no penalty being inflicted if the move takes the particulargame piece beyond this space or to a point or space removed therefromeither forwardly or rearwardly.

The game pieces may be in the form of miniature automobiles as indicatedat 27,

the street intersections, that the several players may select aparticular one of a plurality of routes in endeavoring to reach theproper finish point, thereby providing for variations in the manner ofplaying the game so as to embody more interest therein, and it is Inoted that the several location indications, such as the indication 14of the garage, will indicate that a garage is supposed to be containedin this particular block, directly opposite the street section or spacein which this indication 14 is printed. The same applies to the locationindications of the penitentiaries, jails, theaters, and the like. The

rules of the game may provide that should a players game piece stopdirectly in front of an alley, such game piece must be moved forward orbackward as found most desirable for a predetermined number of spaces,no parking be allowed directly in line with the alley.

The game will be placed in the general manner practiced by other formsof chance controlled game apparatus, in that the several players willsuccessively take turns at rotating the spinner pointer 24, fordetermining the particular move which they will take, and in view of theforegoing, it is believed that the construction and operation, as wellas the advantages of the present invention, will be readil understoodand appreciated by those skilled in the art.

(What I claim as new is:

1. In a game, a game board whose surface contains the representation ofthe streets of a town or city which divides the surface of the gameboard into a plurality of blocks, certain of the streets terminating atthe wrners of the board, start and finish indications at each corner ofthe board, the streets being divided into sections, indications incertain of the street sections for denoting location of penitentiaries,garages and the like, further indications in other of said streetsections denoting penalties in the advance of a game piece from itsstarting to its finishing point, game pieces movable over the face ofthe board to follow the street indications, and curved and straightarrow lines at the street intersections for denoting a plurality ofcourses which may be followed by each game piece in moving from start tofinish points thereof.

2. In a game, a game board whose surface contains the representation ofthe streets of a town or city which divides the surface of the gameboard into a plurality of blocks, certain of the streets terminating atthe corners of the board, start and finish indications at each corner ofthe board, the streets being divided into sections, indications incertain of the street sections for denoting location of penitentiaries,garages and the like, further indications in other of said streetsections denoting penalties in the advance of a game piece from itsstarting to its finishing point, game pieces movable over the face ofthe board to follow the street indications, street car line indicationsupon certain of said streets, street car indications associated with thestreet car lines at the sides of the street intersections, said streetcars being stationary and denoted in the act of taking on or letting offpassengers, certain of said penalty indications being provided besidethe street cars to denote the penalty for passing a street car whentaking on or letting off passengers.

3. In a game, a game board whose surface contains the representation ofthe streets of a town or city which divides the surface of the gameboard into a plurality of blocks, certain of the streets terminating atthe corners of the board, start and finish indications at each corner ofthe board, the streets being divided into sections, indications incertain of the street sections for denoting location of penitentiaries,garages and the like, further indications in other of said streetsections denoting penalties in the advance of a game piece from itsstarting to its finishing point, and game pieces movable over the faceof the board to follow the street indications, indications dividing theblocks into alleys, trafiic signal indications at the street intersections, and a spinner for determining the. amount of street sectionsto be moved by the players at each turn having numbered spaces ofalternately red or green colors for determining whether a particularplayer may move his game piece across a street intersection or not.

In testimony whereof I aflix my signature.

HERBERT FRASER.

